log 73: test
friends and family
This week I concluded my friends and family test for my app. I learned so much more than I thought I would. I was both disappointed and proud at the same time. I was disappointed that I wasn’t able to retain my clients as well as I would have hoped. This was a mixture of my target demographic and app experience. Not all of my testers were exactly the group of people I was targeting, they were just my friends and family. The ones who were in the demographic did well, so that was good. I was proud of myself for getting my app out on time and being able actually to test it while receiving feedback. I learned a lot about how I need my second test to go and how I am going to set it up in the future. Here are some of the key things I learned in this experience.
Cons:
UI/UX: It needs a lot of work to make it more visually pleasing. The client does not care about the backend, just what they see.
Customizability of programs: When training in a real setting I can adjust a program on the fly, I need to integrate that into my app because people want it. It isn’t ideal, but it was commonly asked for.
App Speed: In general, the app worked well on most phones. However, because of the heavy cloud reliance, it takes some time to load videos and programs depending on the client’s internet connection.
Bug fixes: This will always be a con. There are always going to be bugs that cause crashes. One thing I can think about to help solve this issue is to run the simulator on a variety of phones to see if I can catch them.
Notifications: This is a big one because it is a reminder for the client to use my app. I need to think of more ways to send notifications without being overbearing to the client.
Focused pathway: I need to make a more concrete plan on how I want the gamification of my app to go. Right now it’s a background feature but I want to make it more prominent so that the client feels like they’re on a journey.
Pros:
Concept: A lot of people liked the concept and the amount of work that I put into it. I think that with a couple more months of hard work and dedication, I can make something out of this app.
Testing Process: At the start, it was hard to figure out how to test through TestFlight, but running through it one time has shown me how to set it up in the future. I will have to learn how to test the app on Android but that should not be a problem in the future.